
Gizmo Go-Kartz
A downloadable game for Windows and macOS
Welcome to Gizmo Go-Kartz!
Gizmo Go-Kartz is an arcade-style Kart Racer for IGM students to play at any time between classes. It has a retro cartoony style that's meant to be easily recognizable to students. While having RIT-themed inspirations, Gizmo Go-Kartz puts a chaotic twist to them and captures the excitement of many kart racers. It is a passion-fueled project with the goal of serving as a proof of concept for many future co-ops to be created with the same IP and style.
Check out our website for more information!
Our Team
Click on a team member's name below to view their portfolio, website, résumé, or contact information:
Production
Joshua Smith | Project Lead |
Jacob Jablon | Production Assistant |
Andrew Lang | Production Assistant |
Game Systems Programming
Storm Rivera | Overall Programming Lead |
Minh Duy Bui | Lead Game Developer (Local) |
Logan Larrondo | Lead Game Developer (Remote) |
Jake Shapiro | Junior Game Developer |
Joshua Chisholm | Junior Game Developer |
Jaden Dancy | Junior Game Developer |
Phillip Brown | Lead Gameplay Engineer (Local) |
Yusef Readi | Lead Gameplay Engineer (Remote) |
Elias Duke | Junior Gameplay Engineer |
Justin Huang | Junior Gameplay Engineer |
Keelon Gilliam | Junior Gameplay Engineer |
Gina Piccirilli | Junior Gameplay Engineer |
Level Design
Alex Gayne | Level Designer |
Ben Nagel | Level Designer |
Emma Duprey | Level Designer |
Evan Fankhauser | Level Designer |
Content
Yazmin Miller | Content Team Lead |
Joshua Ward | Assistant Content Team Lead |
Machi Dimps | Content Developer |
Jordan Serna | Content Developer |
Xinjie Zhou | Content Developer |
Lilly Radon | Content Developer |
Charlie Besgen | Lead Sound Designer |
Ethan Harris | Sound Designer |
Quality Assurance
Jonathan S. Coyne | QA Team Lead |
Nathan Arlauckas | QA Engineer |
Ronnel Dinglas | QA Engineer |
Lydia Jin | QA Engineer |
Support
Zachary Stulberg | Support Team Lead |
Giovanni Paulino | Build Engineer |
Daniel Wright | Game Developer |
Bobby Pellegrino | Game Developer |
Web
Zachery Wampler | Web Team Lead |
Evi Schwartz | Front End Lead |
Aazeem Vaidya Shaikh | Junior Web Developer |
Andrew S. Hernandez | Junior Web Developer |
Noah Idowu | Junior Web Developer |
Peter Dang | Back End Lead |
Diego Velez | Junior Back End Engineer |
Research & Development
Jayson Packer | Junior Research & Development Engineer |
Advisory
Nick Buonarota | Co-op Sponsor and Lead Advisor |
Dillon Guscott | Aesthetic Advisor |
Published | 23 hours ago |
Status | Released |
Platforms | Windows, macOS |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | GGK-Project |
Genre | Racing, Action |
Made with | Unity, Blender |
Tags | 3D, Arcade, Casual, go-kart, kart-racer, Multiplayer, No AI, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any) |
Accessibility | Configurable controls |
Multiplayer | Server-based networked multiplayer |
Links | Homepage, Twitter/X, Instagram |
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